If staff is not able to identify which player caused the issue, both players will lose the match instead. That player will lose the current round and be dropped from the event unless they can remedy the issue before the next round. Staff will investigate which player was causing the issue. If the players fail to make this happen within a reasonable time (usually 10 minutes after the round has started), they should not start their match anymore and instead notify staff. In order to play a match, players need to connect with their opponent inside the game client. Verified discrepancies are handled through the normal procedures for these types of problems. If a player notices a discrepancy, they should report it to the event staff. This is done as a way of ensuring players play with their originally submitted deck throughout the entire event. Some digital events will use the “open decklist” option, which allows players access to the decklist of their opponent before and during the game. If the event’s metagame is publicly available before the list is submitted however, the player should not be permitted to participate. Not meeting this deadline should be treated as Tardiness if there is no published metagame. The Organizer will typically instate a deadline for submission. ![]() ![]() If a digital event requires the use of decklists, they will need to be provided electronically. This is true for digital events as well as tabletop events. This spirit should guide the conduct of players as well as that of the tournament judges as they interpret and enforce the rules. Together, these principles make up our Spirit of the Game.Īdherence to the Spirit of the Game helps to ensure that all participants have an enjoyable experience. We want everyone who participates in Play! Pokémon events to keep these principles in mind-fun, fairness, honesty, respect, sportsmanship, and learning. The objective for every Play! Pokémon tournament is that every participant has fun while also playing at their best. Play! Pokémon events are enjoyed for their atmosphere of friendly competition and good sportsmanship. In addition, a penalty for Tardiness may be applied after ten minutes. If a player does not reply to staff within a reasonable time, a decision may need to be made using incomplete information, often to the player’s disadvantage. As a third option, tournamentcenter will make a neutral Discord server available.ĭuring the top 32 and later rounds of the playoffs, matches will be organized by tournamentcenter via Discord. Discord is recommended for this, but the choice is ultimately up to the store.ĭuring the early rounds of the playoffs, one of the two stores should provide the communication platform, with both TOs present as well as all team members. This will require the presence of the player on the communication platform offered by the Organizer as well as attention of the player to any received direct messages or notifications. Players are expected to be able to communicate with both their opponent and the staff during a digital event, within a reasonable time. This includes all players suspended from any Play! Pokémon tournaments for any game.
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